
Villages now produce recruits of owner faction and changes recruit type when taken over.Īll new scenes to bring the Warhammer world alive.Ībility to change the player's kingdom troop race when you own a kingdom. Faction patrols around their lands: Each town and village has villagers of the right faction.įactionalized Farmers and village defenders, now correct for faction.

Revamped tournaments with special tournament characters and teams. Mengils Manflayer, Night Goblins, Witch Elves and many more. For magic to work, it is required to run the game through the Warband Script Enhancer (WSE for short). Based on your school and the tides of the Winds of Magic, it may prove to be a boon for your conquest - or your demise. Factionalized merchants now sell race related items: Factionalized mercenaries: Each faction has a pool of different mercenaries to hire.Īll new mercenaries including Ogre Leadbelcher, Alcatani Fellowship, Braganzas Besieger, Tichi Huichi Raiders Unlike vanilla Mount and Blade Warband, Warsword Conquest has magic.More than twice the number of bandit parties. Large bandit armies of renegade mercenaries and night goblins on the map. Visit, destroy or take over a total of 33 Towns, 58 castles and 138 villages.Īll new bandits including Beastmen, Night Goblins and Undead. New map of the Old World: Start on the map straight away, no one on one battle.

The player has the chance to obtain magical weapons and armour for themselves. Item race restrictions: Players can only wear items appropriate to their race. All new character creation system, brings a Warhammer background to your character. The ability to become a player character of every faction race in the game.Big monsters to hire or fight including Trolls, Ratogres, Ogres, Kroxigors and Ushabti. Each faction has it's own troop types and lords, which are close to their Warhammer armies. Every faction has tons of new armours, items and mounts which can be bought from merchants. 13 factions to fight for or against: Empire, Lizardmen, Tomb Kings, Badlands Goblins, Pirates, Orcs, Dwarfs, Bretonnia, Chaos, Dark Elves, High Elves, Araby and Skaven.The main features of the mod are as follows.Thank you to Del, Nameless Wariior, Count of Flanders and Horla for this amazing mod. Thank you to Del, Nameless Wariior, Count of Flanders and Horla for this amazing mod.I rate this mod 10 out of 10 for the shear amount of hours of work put into it.

Of course i can't promise that you will love it like i do, but give it a try!

Other than that the mod is Great, well more than great it is AWESOME! i've not played it that much yet but after only a coulple of days on and off playing it's prvoen to be a well thought through mod and a hell of lot of fun!Įveryone who loves mount and blade like i do should try this out for sure. I rate this mod 10 out of 10 for the shear amount of hours of work put into it.
