
At the same time, Beauclair had to be different than another epic place in the game: Novigrad.Įventually, we started to create more locations outside the city. We had several main focuses when creating these places, and one of the biggest ones was providing players with breathtaking sightseeing opportunities. The most important part of this new realm is the city of Beauclair, the capital of Toussaint, and the palace where the local duchess resides. We quickly fell in love with the architecture, colours, the warm sun, and beautiful vistas filled with vineyards and wineries. The Slavic mythos lands we were all so accustomed to had to make room for something completely new – -the mood and tone of southern Italy and France. Building something completely new gave us a lot of room for creativity, but at the same time it was challenging. Sunny and beautiful, it’s almost a fantasy land straight out of a fairytale.


We started with prototyping the whole hub - this was a difficult task, as Toussaint is very different to anything we ever did in The Witcher 3: Wild Hunt.
