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Unknown cheats payday 2
Unknown cheats payday 2











The movement, brain, and, most importantly: the post_setup, which is a new function to handle the new feature of placing down sentries in the firemode of your choice, so you dont waste ammo on non AP shots in the heat of battle.

unknown cheats payday 2

I also copied the send_to_peers_synched:equipment setup, which may not be necessary to avoid crash.īut with the crash data, I found the holy grail. So I prodded around the luajit files, and thanks to pierredjays on unknowncheats, who pointed me to the crash data txt (which I initially mistook for him wanting me to view the minidump files)Ī change I made last night, which probably didn't actually fix anything, but did not make the issue worse either, but was derived from a code, is the line I used to call the sentry up, with an extra variable being passed to it, I altered it to match my existing code (I use "sentry_gun_unit" in place of "unit".) I have a command to kill enemies, but the non-infinitely-spawned new enemies have a new type, and I cant find it. work:session():send_to_peers_synched( "from_server_sentry_gun_place_result", work:session():local_peer():id(), selected_index, sentry_gun_unit, sentry_gun_unit:movement()._rot_speed_mul, sentry_gun_unit:weapon()._setup.spread_mul, shield )Īlso, if you know the enemy-type for the bank cops in San Martin, as well as the Federales in Border Crossing, that would be nice. Local sentry_gun_unit = SentryGunBase.spawn( unit, pos, rot, ammo_multiplier, armor_multiplier, damage_multiplier ) Local shield = ayer:has_category_upgrade( "sentry_gun", "shield" ) work:session():send_to_host( "place_sentry_gun", pos, rot, ammo_multiplier, armor_multiplier, damage_multiplier, selected_index, unit )

unknown cheats payday 2

Here is my mod code that previously worked: if peer and peer:unit() thenĪmmo_multiplier = ayer:upgrade_value( "sentry_gun", "extra_ammo_multiplier", 1 )Īrmor_multiplier = ayer:upgrade_value( "sentry_gun", "armor_multiplier", 1 )ĭamage_multiplier = ayer:upgrade_value( "sentry_gun", "damage_multiplier", 1 ) Now the game crashes when I try to pick up the spawned sentries, as well as if I leave any lying around when the heist ends successfully. Before the silk road updates, I could spawn and pick up sentries via a command in the text chat via a mod (as long as I had sentries equipped going into the heist I could pick them up, but if I didn't the game crashed) and I had no problem leaving them behind at the end of the heist, regardless of if I had them equipped.













Unknown cheats payday 2